Tag Archives: happy

kinect: day 2

I got it to work! I got both libfreenect and ofxKinect to compile and run. The community has figured out how to get access to the regular video camera, the IR camera for depth, the status LED, and the tilt on the Kinect. No mic access yet, but it’s only a matter of time, I think.

There isn’t much else to do right now, because I haven’t managed to make sense of any of the code. At some point I’d like to magically become a programmer again and make some Kinect apps for fun, but I’m a long way away. For now, here’s some proof that I’ve got it to work =D

ofxKinect is mac-only. It comes with blob detection. It uses darker grey to show if something is closer to the Kinect.

what ofxKinect shows

libfreenect is for mac, windows, and unix. It uses a rainbow of colors to show the topographical map. Very striking. I spent a lot of time staring at myself with my mouth open.

what libfreenect shows


Oh my god, battlegrounds is SO MUCH FUN! I copied Astix and Arala over to the test server to try them out. I’ve never been in the big one (Alterac Valley; geared toward level 60s; epic long-term 40vs40 battle complete with air strikes, elite NPC bosses) since I don’t have a 60, and I heard the wait was awful. I’ve been in the “capture the flag” one in ashenvale, which is 10vs10 and divided up by level (21-30, 31-40, 41-50, 51-60).

Check out who has the most honoroable kills and flag captures: screenshot of our score