Tag Archives: kinect

kinect: day 2

I got it to work! I got both libfreenect and ofxKinect to compile and run. The community has figured out how to get access to the regular video camera, the IR camera for depth, the status LED, and the tilt on the Kinect. No mic access yet, but it’s only a matter of time, I think.

There isn’t much else to do right now, because I haven’t managed to make sense of any of the code. At some point I’d like to magically become a programmer again and make some Kinect apps for fun, but I’m a long way away. For now, here’s some proof that I’ve got it to work =D

ofxKinect is mac-only. It comes with blob detection. It uses darker grey to show if something is closer to the Kinect.

what ofxKinect shows

libfreenect is for mac, windows, and unix. It uses a rainbow of colors to show the topographical map. Very striking. I spent a lot of time staring at myself with my mouth open.

what libfreenect shows

kinect for the first time

Today, we got a family xbox. I wanted a Kinect so much because people are programming applications for it using OpenFrameworks.

OF: http://www.openframeworks.cc/
Open source, community-made Kinect drivers for mac and linux: https://github.com/ofTheo/ofxKinect

Bird puppet: http://vimeo.com/16985224
3d drawing in space: http://vimeo.com/16818988
PLAYING MARIO WITH YOUR SELF: http://www.youtube.com/watch?v=8CTJL5lUjHg

and so on.

But the one we got doesn’t have a USB cord =( =( =( because it came with a newer model of the xbox that has a proprietary port for the kinect. If you use an older xbox, you have to buy a kinect with a cord that splits into a USB plug and a power plug. But this new Kinect+newXbox bundle doesn’t come with a USB cord cuz the new proprietary port handles both data and power.

I REALLY hope that I can buy a converter. It’s not as simple as just getting another cable, unfortunately, because it seems that you can’t just exchange cables…. the proprietary cable is actually stuck into the kinect with molded plastic. =( I am devastated that I cannot hook it up riiighhhtt nooowwww. Hopefully I’ll figure it out soon.

steady as she goes
Sat. Nov 27 - Kinect Adventures
and away we go!

Among other things, I want to program:

  • a learn na’vi game, with an “explore” mode and a “test” mode… plus a “play with your friends” mode where you try to beat each other by acting out vocab words quickly (like “jump” , “fly” , “run”). it would have to have little na’vi avatars.
  • lisa’s plankton avatar creator…
  • a drawing tool to aid with learning chinese characters. you could trace characters with your hand, in air, while watching yourself on the screen and learning the correct stroke order. we did this in 2nd grade, in chinese school.
  • modern dance and mixed-media drawing. draw a puppet that a dancer can manipulate in real-time